Thought I would give a quick theory hammer run down of our troops.
Rating System
****best
*** Good
**ok,
*not so good
Heroes
King Louen Loeoncoer****
Better than in our previously outdated book. Definitely worth taking in larger battles as he prevents troops taking battle shock tests the whole army is essentially ItP while he is alive. His stats are pretty good vs. heroes and monsters. The King of the realm rule is pretty good for knight cavalry heavy armies as they add +1 to the to hit rolls on the turn they charge.
An added bonus of this guy is he can unbind 1 spell similar to a wizard.
Fay Enchantress****
The ultimate mage of Bretonnia healing D3 wounds on a model great for keeping those heroes and Pegasus alive. Chalice of potions 2+ to cast a spell which cannot be unbound. The Favor of the Fay also seems a reasonable spell adding +2 to the to hit rolls of a cavalry (riders only) unit within 16"s.
Green Knight***
Seems ok for warmachine hunting still but with only 5 wounds and only a 50% chance of turning up each turn. He does however have a permanent 3+
AS and 6+ WS so may still have some sort of use. Especially for getting behind the enemy lines to get at war machines and heroes.
Bretonnian Lord***
The 2 rules he has Courage of the realm and Lord of the Realm make him pretty useful for helping knights get their charges off and for rallying fleeing troops. Keep him close to your knights. Put him on a Pegasus as there is no longer a look out sir at present anyway.
Paladin***
Not sure how good this guy is until a bit of play testing, but his Heroic Blow seems nice and fluffy D6 wounds to a model with no saves seems good if he manages to hit the target. 3 stars if using peasants for his bonuses in leadership, etc.
Paladin BSB***
+1 to the bravery of all units within 15"s seems pretty useful. Re-rolling charges of nearby units also seems good but only if he makes a successful charge. Interestingly you can take more than 1 of these guys if you wish, maybe in bigger battles.
Damsel/Prophetess***
Put her on a Pegasus as there is no downside for this that I can see. Aura of the lady healing 1 wound a turn yes please, this now includes our wounded knights. Blessing of the lady is nice basically giving a unit a 5+ ward save. Tempting to take more than 1 of these girls but how many is to many?
.
Knights
Cavalry have 2 wounds each which is great. Pegasus 4 wounds each.
Grail Knights****
Grail Vow: Permanent hatred is great especially with 4 attacks per model, also a built in BSB (Grail Banner) for battle shock tests at leadership 7. Downside is limited 1" reach so run them wide in 1 rank.
Pegasus Knights****
Swooping Charge: Pile in and attack twice (nice!). The extra range of 2"s for the riders means you can run these guys 2 deep if you want to. Banner to re-roll battle shock tests and 4 wounds per Peg Knight. Lower bravery than the Grail knights at 6. Downside is no rend so avoid heavily armored troops.
Questing Knights****
These are great vs. Monsters doing double damage and re-rolling charge if Monster within 12". However similar limitation to the Grail Knights so one rank deep due to the 1" reach. The riders do wound on 3's rather than 4's which is a bonus and the rend helps punch through armour.
Knights of the Realm***
Similar stats to the Grail knights but riders have the 2" reach so you can run these units larger than 10 for the extra rider attack otherwise the rider only gets 1 attack. Also keep close to a hero for the extra bravery +1. Once they get below 10 become less effective so units of 12+ and 2 ranks deep seems good.
Errant Knights**
As for the KoTR however keep them within 18"s of a Damsel and you get to re-roll 1's even if less than 10 models in a unit. Otherwise keep them bigger than 10 for the re-rolls. Can keep them 2 ranks deep as for KoTR due to 2" reach. Only bravery 5 so more likely to run away.
Filthy peasants!
Battle Pilgrims**
Technically not peasants as they are classed as nobility. Re rolling save rolls of 1 or 2 is pretty nice if with a Grail Reliquae (who would take them without it?). Also adding 1 to the to hit rolls as well.
Men at Arms**
These guys are pretty usable now in blocks of 30+ they get +2 to hit so hitting on 3's. The tower shield also gives them a 5+ save if they didn't charge. Also you can add +1 to hit if within 8"s of a Paladin so they could be hitting on 2's which is really nice. Their low leadership is a problem so full command plus heroes nearby will help if not using King Loue. The 2" reach is also nice so you could run these guys in 3 or more ranks.
Peasant Bowmen***
Arrow storm seems awesome so save the shots for the right target and shooting in to combat would seem useful. Paladin nearby +1 to hit for shooting and close combat to hit rolls yes please. Burning Braziers auto include for free re-roll wounding rolls. Full command useful they need the +1 to bravery for the banner and the +1 for a hero if the King isn't in the army.
Mounted Yoemen**
Unsure of these guys, they are fast cavalry and get a free run move and also have bows so seem good on paper with a 5+ AS. Keep a Paladin nearby and +1 to hit. Anti war-machines maybe?
Field Trebuchet****
With its long range and auto hitting units of 10+, and shooting into combat this is still a really good unit now 2D6 damage with a full crew. I had to paint up extra crew for my Trebs.
Battalion Special Rules
1. Defenders of the Realm**
Form the Lance**
Re-rolling 1's to wound on the charge for all your troops is quite nice.
Virtue of Stoicism*
Re roll battle shock tests if the unit charged is ok but the units already have this if they take a banner. So really only useful on characters such as your Lord.
2. Peasant Militia***
Peasants Duty***
Re rolling 1's to hit if peasant's did not move seems pretty good, especially useful on the 2nd and successive rounds of combat.
In it together*** also seems useful to make the peasants leadership higher for battle shock tests.
Battalion Summary
In summary the
Peasants Duty seems really good and certainly makes peasants more viable. While
Defenders of the Realm is there if you are taking that style of list anyway.