@LD I thought that was beautiful writing
@Ingund
Definitely, sounds good, I'm looking forward to all of the upcoming interactions, and always think its good to let characters share information and reflect on events before we push the plot forwards- certainly Bret High Command will involve you in their discussions over the next few
IC days- that's what a muster is for!
Supply and admin issues can be dumped on Sir Gunthar, while this plot surrounding the Quest would definitely be the concern of Lady Victoria.
Louie may also be a little upset about undead trashing a border chapel next to Marienberg, and may well demand Lord Berwic find some answers. Lord Berwic already has a couple of people in mind who may make perfect ambassadors considering the current mood of his majesty...
Grail Knights may also be summoned to an audience with their brother. He may be a king, but shares the same duties as them all the same.
As for the rest of you, the hospital tent and fireplaces are natural gathering points, looking at the states of you! Some may also have errands to run, or things to investigate. Any sign of Harold yet?
This game revolves around a three-act structure- The Muster and Eyripasse Chapel are only half of act one, just to let everyone know that this game shouldn't fizzle out- I have a broad spine of a story for your adventures to hang off of, so we can proceed at a pace everyone is comfortable with
Certainly there will be plenty of people looking for tales of the last moments of lost friends as well as those of heroism.
Otherwise I'll send in a troubadour to tell the tale of Sir Agonold. When in doubt, send in the clowns!
