Page 3 of 5 Duty ofthe Fallen Montreford always employed the bravest, strongest, and most pure ofall the knights as Guardians or Lords of the Chateau. Once, the Libraries ofthe chateau held entire sections with tomes, scrolls and books with the actionsand deeds of its Guardians and heroes. Many pilgrims and peasants travel to theentrance of this chateau hoping to catch a glimpse of these famous heroes andof the other brave knights whose actions become tales throughout the lands. Each of the Guardians and Lords had adistinct personality and code of honor, while all served the lady and the codeof Chivalry, all of them did it in different ways. Choosing a Duty Only one character per army may have oneDuty, example, a Guardian of Montreford may not have the “King’s companion”Duty if a Lord already has it Special characters that specify having acertain Duty do not count to this limit King’s Companion 60 pts Must be the general “…indeed, Etienne was so famous, that many times the king asked for him to participate in his court, and a friendship grew between the two…” The knight gains the following bonuses: +2 Weapon Skill, +1 attack. Instead of thenormal 12” for the general’s leadership, it willbecome 18”. Always strikes first. If there is another modelwith this rule then reverse back to charge/initiative order, ifit is a tie then roll a D6 to determine who strikes first. Warden of the Chateau 50 pts “…of all the Knights in the Chateau, none could be compared to Sir Gaspard in his discipline and purity…” The knight and any unit he joins gain +1 Ld in morale(when they lose a combat due to Combat resolution) tests. In addition, the knight always gets a 5+ward save. Errant Lord 50 pts
Must be the general “…it was general knowledge that An army in dire straits could always Be saved by the leadership of Sir Arakasi…” Any unit that fleeing unit that is within18’ of This character automatically reforms thefollowing turn. Any unit within 12’ of this character mayuse his Leadership For Panic tests. Jouster 35pts Mountedcharacter with lance mundane/magical only “…none could best Par Rathorne in his early days, all fell from the horse, the heavy weight of his lance bringing them down. And even when he retired, to become the organizer of tournaments in Montreford, his prowess withthe lance…” The knight will gain the killing blow ability against cavalry. When facing heroes, lords, characters and such he must challenge them, If the hit wounds and the enemy fails all possible saves then per unsaved wound it causes D3 wounds instead,this only counts in challenges. In addition the knight receives +1Initiative. Virtuous Guide 35pts “…all the persons inside the castle and from its surroundings knew that Giselles would be the person they should ask for guidance always…” The knight and any unit he is with mayre-roll Failed psychology tests. In addition, the knight and the unit he is with will never take panic tests due to sufferingcasualties by shooting and magic. Paragon of the Lady 30pts Must be the general “… it was Versingetorix, from dusk to dawn, from midday to noon, fromthe charge to the victory, he prayed…” The army automatically receives theblessing of the lady. This means that both players use regularmethods to determine who goes first. Undead Slayer 30pts “And lo’, they didst crumble beneath his Morningstar, all knewhim as an enemy of the unliving andthe light of the lady didst DucDeQuenelles…” Demons and undead in base contact Take and automatic Strength 4 hit in firstround of combat The knight and any unit he is with automaticallyget the Blessing of the Lady. Tome reader 30pts “…whenever a knight sought an answer that nobody knew where it could be found, Ulfgard was always there, faster than any, he would find the correct scroll from amongst hundreds others…” The knight and the unit he is with gains 1”in their movement Stats, this means that a unit with 4” isnow 5”, and their charge and/or march movement goes from 8” to 10” Lord Thespian 25pts “…when all moods in a hall were grim, then Gaulord would suddenly appear, and all would smile, for his jokes made laughter echo, in halls where now echoes no sound…” The knight with this Duty and any unit heis with and within 18” earns a +2 Ld in regroup tests. In addition, units with peasant duty mayuse this knight’s leadership With 10” range. Captain of the guard 25pts May not be the army’s general “…the peasants were terrified, the look of the undead horde before them had stole their morale away, that is; until Captain Clark appeared…” The knight will be fielded on foot, He and the unit he is with gain +1 CombatResolution All peasant units within 12” of him may usehis Ld for psychology tests. Golden Knight 25pts May not be the army’s general “…Ay, he might be from the Border Princes, But he is one of us nevertheless, and many a coffer of the chateau was Filled by his generous donations…” The army may field a unit from the Dogs ofWar army list The Crusader 20pts “…none knew more of the south lands than Morten. Many time he did crusade there, and always he would come back, with tales and spoils of another victory in the name of the lady…” Trebuchets now count as a special choice.
Chateau’s Black Knight 15pts “…from Mousillon he came, All feared him, and he feared nobody, Yet, none would doubt his honor and purity. Arbaal was his name…” The knight is immune to fear, creatures that cause terror count as causing fear to him instead. He may not join anyunit.
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