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B.A.T.T.L.E.D. PDF Print E-mail
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Written by Zythaar   
Thursday, 08 July 2010

B.A. T. T. L. E. D.

Before Assault: Thoughts on Tactics Leading to the Enemy's Defeat

by Zythaar of Mousillon 





  From many centuries, since the wars began the generals cracked their heads on how to defeat the enemy. Many strategies that were wrong cost the lives of thousands of soldiers and ruined the whole countries. The goal of this article is to present you some of the strategies drawn out from the real wars and adapted to the Warhammer Fantasy Battles. With the new edition coming I thought it would be great to gather up ideas and make a primer for new adepts in the arts of war helping them to learn and understand the basic rules of the battlefield. This article is addressed to people familiar with the rules of WFB although the changes in 8th edition will be explained as they are discussed.

2. Basic elements of the army

This section of the article will be about basic roles that each element inthe army has to fulfill on the field of battle. I will put important conclusions in bold text so that you can get the point without reading the whole article. So let's move to the article itself...


His role on the battlefield is obvious. He is the one who leads the army to victory. His main task is to confer his high leadership to other troops so that they don't break so easily. The general has to be either where his leadership will boost troops most (ie. in the middle of peasant crowd) or in the heat of battle where every point of leadership counts.


The Battle Standard Bearer ( BSB )


 His role is also quite clear buthis position, with the new rules for him, is not so obvious however. The new rules say that he can be used to re-roll every failed leadership test. (break, panic, fear, stupidity, frenzy and impetuous too). If a unit containing the BSB gets broken, then he DIES immediately. So now we have a dilemma: Put him into the fray or let him sit behindthe troops safely? My answer is:

it depends on the strategy and the army you have build.




 Support characters capable of destroying whole unit with one spell (be it your own or enemy's) so their use must be thought over carefully. “Should I make his an offensive caster, or shall his only duty be to disrupt enemy magic?” That's the question you must ask yourself in the first place. There are two types of offensive casters: Buffer and destroyer. Buffer powers up his units to maximize their combat abilities. The destroyer concentrates on the enemy units either wreaking havoc or casting hexes that will decrease their combat potential. The passive caster focuses only on dispelling enemy magic. A Prophetess with 4th lvl is enough in most cases.




 There are two types of infantry in our army: close combat infantry (CCI) and ranged or missile infantry (RI). CCI has two uses: static combat or dynamic combat. The first one bases on static CR, the other one baseson kills. In 8th edition both get an upgrade. If you have more ranks than the enemy (at the end of combat) then your units benefit from steadfast (stubborn). Also always there are two ranks fighting. Spears, horde formation (10 models in a rank), and citizen levy add another rank (cumulative).




There are three types of cavalry in warhammer: fast, light and heavy. Fast cavalry's main attribute is the mobility. Light cavalry is more armored than than fast and thus cannot perform free reforms but it's ideal for hunting enemy cavalry and flanking. Heavy cavalry relies on the impact of the charge. They are heavily armored and thus are slowed down and have lower movement rate than other cavalry. Our heavy cavalry is not slowed down by the barding so they are as mobile as light cavalry.




Excellent machine hunters, those units have many various tasks toperform on the battlefield.


War Machines:


In our army we have only one warmachine: Trebuchet. Thank's to his improved strength he's very dangerous to infantry units. A direct hit from a trebuchet missile wreaks havoc on entire units leaving only dead and sreaming soldiers. 



That's everything for this section. Feel free to comment it andaccuse me of saying rubbish.

Next time: The Gallean Bow!


Important disclaimer: Warhammer Fantasy Battles is agame developed by Games Workshop Ltd. The author of this article claims no rights for any of their products. All units, items and rules belong to their respective owners. The author would like to apologize in advance for all grammar mistakes made in this article.


Last Updated ( Friday, 26 August 2011 )
Discuss (9 posts)
B.A.T.T.L.E.D. Jul 13 2010 12:48
This thread discusses the Content article: B.A.T.T.L.E.D.

Interesting article, for me there are some bugs where some letters are fused together.

One hint, don't use capitals to put focus on a certain line its really not pleasant to read as an article in my opinion. A lot of you information is geared a bit wide, I would focus on Bretonnians and less on other races, Bretonnians don't need to know what bolt throwers or cannons do, they can read in the BRB if they need to. Furthermore, I would define certain categories better. For infantry and Cavalry you do this quite well whereas for.
The concept of Flyers is quite broad, units, heavy flyer units (our pegasus Knights)and flying monsters.

Nevertheless promising start hope you make follow up articles.
Re:B.A.T.T.L.E.D. Jul 13 2010 17:32
Yes, I agree with that: throw in a few blank spaces, and change the highlighting from uppercase-bold to just bold. Else tt's a little hard to read.

Otherwise, nice article!
Re:B.A.T.T.L.E.D. Jul 14 2010 07:53
I fixed the printing mistakes. I have no idea why they were there. On my PC still everything looks OK. Thanks for tips. Sorry about writing a response so late but I've been away for few days visiting my friend in Germany.

@ Artinam: I wanted to post it here so that you don't have to sit sorrounded by tons of books but I deleted those entries.

BTW: How to create this article in his own category? I posted this in the ATTACK article as it's closest to my topic but I'd like to create my own article category. How do I do that?
Re:B.A.T.T.L.E.D. Jul 14 2010 10:40
Does the BSB really die if he breaks from combat?
Re:B.A.T.T.L.E.D. Jul 14 2010 12:32
In 8th edition he is auto-killed if his unit breaks from combat.
Re:B.A.T.T.L.E.D. Jul 14 2010 14:21
Wow now theres a piece of info worth knowing, cheers
Re:B.A.T.T.L.E.D. Jul 14 2010 19:57
Zythaar wrote:

BTW: How to create this article in his own category? I posted this in the ATTACK article as it's closest to my topic but I'd like to create my own article category. How do I do that?

Ask an admin to do it

I'll put the article in the general tactics article section, until there are 3 or more to create your own section for it.
Re:B.A.T.T.L.E.D. Aug 11 2010 16:39
I really enjoyed reading this. I am a recent convert from 40k after an impulse purchase of a friends Bretonnians (he is switching to wood elves) and it is nice to see how things work in fantasy in context to what is now my primary army. Thanks to you, and every one else who has written these tactica articles, they are extremely helpful.
Re:B.A.T.T.L.E.D. Aug 21 2010 22:44
Glad you liked it. It was read for this purpose: To help newcomers and maybe some more experienced players too, to understand the basic strategies and uses for our troops so that we can still be feared as we were once (long, long time ago in a galaxy far, far away...)

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