Rafael de Bois et Guilbert wrote:
Blandness - well the idea of this unit was to give us scouts. No more, no less. Normal unit, nothing very good, with just a small perk or two. I gave them the option for the second hand weapon - thus they ad their own "something special" (and perhaps could sometimes even used for hand-to-hand action). The "no peasant duty" just seemed fluffy and right.
But what is the sentence about them not getting ONE extra Ld bonus for a turn (or two)? And the text following? I did not quite get it...sorry, I didn't make it clear enough that the second post was a continuation ofthe first.
I didn't say the unit is bland. Like I said in the first post, I like the unit.
What I meant was that the "outlaw" rule, from a gaming perspective, doesn't actually do much compared to the normal rules for peasants.
The points I mentioned were to argue
why it will have little in-game effect. The one extra Ld is the difference between having the "outlaw" rule or not when a Ld 7 unit is in range of Ld 8 knights ,I.E. eligible for the peasant duty bonus.
Since too many special rules clutter up the game, I am strongly against rules that don't have a clear game function.
Anyway, just nitpicking here. Must be that barrel of wine we opened earlier