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After our revision of rules for Bretonnian warband proved to be too strong, we decided to start from scratch. We are now going to test these rules. They also include a new hired sword - The Damsel of the Lady.
Enjoy, and, if you want, comment.
Knights Retinue
Choice of Warriors
Paladin's Retinue must include a minimum of three models. You have 500 gold crowns
to recruit your initial warband (and 50 more for knight equipment - see below)).
The maximum number of warriors in a warband may never exceed 12.
Heroes
- Paladin
- Knights retinue must have one Paladin to lead it - no more, no less.
- Questing Knights
- Knights retinue may include up to two Questing knights
- Knights Errant
- Knights retinue may include up to two Knights Errant
Henchmen
- Squires
- Knights retinue may include some squires (see below)
- Men-at-Arms
- Knights retinue may include any number of Men-at-Arms
- Bowmen
- Knights retinue may include up to seven bowmen
Starting Experience
- Paladin starts with 20 points of experience.
- Questing knight starts with 12 points of experience.
- Knight Errant starts with 4 points of experience.
- Henchmen start with 0 experience.
Available Hired Swords
Honorable knights tend to disdain mercenaries. Exceptions you may hire
consist of bard (who raises maximum number of your warband by 1),
any non-dark elf and Damsel of the Lady (see below).
Special rules
Knight styles
Every knight is trained to fight. Usually the fight happens in a saddle of a warhorse,
but, considering topology of Mordheim and inaptitude of horses for urban combat,
foot combat specialists often join the retinue as well.
Every knight is automatically expert in one of following combat styles
(you make the choice when hiring the knight and can not change it later):
- Great weapon expert
- Knight starts with Strongman skill and gets +1A when fighting with a great weapon.
- Morning star expert
- Knight gets +1A when fighting with a morning star. Further, he does not tire during a combat,
so he retains the +1S bonus, given by morning star, for all the combat.
- Mounted combat expert
- Knight gets +1A, if fighting mounted with spear, lance or sword. Further, he does not count as a large target.
All knights have Rider skill. Knights retinue may include as many horses as knights.
Knight equipment
During warband creation, you have 50 gc more. However, these money can only be used
to buy knightly equipment (i.e. such, that is available to knights,
but not to men-at-arms or bowmen; a horse is also equipment).
Peasants have no honour
If, in a beginning of turn, you have no knight on a table,
your warband automatically routs even if standard rules would not require a test.
Disdain
Bretonnians never use blackpowder weapons, because they consider them unhonourable.
The Peasants Duty
Knights are trained to lead lowborn folk to battle. Bowmen and men-at-arms may
use Ld of any knight within 6", not only warband leader.
Peasant Hero
If man-at-arms or bowman rolls "The lad's got talent", he may become a hero
and choose from combat, strenght and speed skills (for man-at-arms) or
shooting and speed (for bowman).
Blessing of the Lady
Before battle, the knights retinue may pray to the Lady of the Lake. In that case,
it automatically starts last, regardless scenario rules. Then, after successful Ld test,
the warband gains protection of the Lady according to rules for original Bretonnian warband.
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